Fix problem where the import of CVS colors would not work.Fix potential crash when deleting groups through livelinking while GPU mode is active.Fixed direct illumination of diffuse materials viewed through transparent materials in GPU Interior mode.Fixed rare crash when initializing GPU mode with IES lights visible in the realtime view.Fixed rare crash when using legacy texture mapping on ARM.Fixed issue with workspaces not being saved correctly on multi-screen setups.Fixed “Ignore Intersecting Geometry” in Gem material to be working again. Fixed usage of Axalta materials using scripting.Duplicating a part contained in a group now properly updates the Scene Tree.Fixed a crash when switching Material Type to Wireframe.Added preference option to adjust size of Move Tool gizmo.u3m import now sets the Color Composite node to the new Overlay mode, rather than the legacy Overlay mode. Improved the drawing distance of objects in the Geometry View.FBX export supports instancing from KeyShot.3D Paint now always draws stamp on first click.When outputting CMF to PDF format, allows the user to choose the maximum number of columns the table can contain before creating a new table with the remaining columns.Moved Depth of Field accordion above Stereo accordion in Camera Settings.Scripting: Import KMP (in addition to MTL) files using lux.importMaterials().Removed the warning when rendering to the PSD 32-bit format.Updated styling of buttons in Position texture widget.Brush Shape indicator is rotated correctly for 3D Paint with Follow Path enabled.Fixed issue with subscription when using background render.Users can upload scenes with multiple model sets, without the need to save them as configuration.Hotkeys for adjusting the 3D Paint Brush size while painting in the Real-time View.Added pen tablet with pressure sensitivity support for 3D Paint.Brush indicator will now be projected onto the object being painted.
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